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This has some potential.

One suggestion: have an increasing point rate for lasting multiple rounds in one play. Since you retain all your points after you die (for upgrades), and you are always rewarded the same amount of points no matter how for you're into the game, there's no incentive to avoid the spikes other than to avoid clicking Restart.

NICFLIC responds:

Simply. Awesome. Idea.

How to implement it is the question. Now that you point it out, that's a really annoying feature. You can rest assured 2.5 will be fixed.

No graphics, terrible gameplay.

The fact that this game is entirely text-based hurts this flash quite a bit, but what really destroys it is the fact that gameplay is so incredibly dependant on luck, and does not provide the player with decent information (i.e. requirements for shelter, signal, etc.) or provide opportunities for the player to make real, meaningful decisions. You cannot prioritize finding coconuts over chasing an animal for food, for example.

In short: IT SUCKS.

Okay, good.

Like you said, it's not much, but at least it's fully functional, and available in one and two player modes. One thing I would fix: Make the ball go towards Player 2 when Player 1 misses, not towards Player 1 when Player 1 misses. Otherwise, good. Not great, but... good.

AcidicFlame responds:

Yeah, I came across that problem when I was testing it and I thought I fixed it, but I guess not. :D
Thank you for the kind words.

I hate screamers.

They're cheap ways to scare somebody. Still, it wasn't that freaky, compared with other screamers. But I'm still giving this flash 0s.

The screamer comes a few seconds after the 2nd dot in the 3rd part of the test.

Hooray for old internet memes?

It probably would have been better if we could go to the next fact without having to wait 10 seconds each time.

Two problems.

1.) Music restart glitch when entering and exiting the cheat menu.
2.) You only lose if the middle pixel of the bubble hits a wall. That makes things a little too easy.

Otherwise, not bad.

125Maniac responds:

yeah, in the long-overdue sequel i've fixed those problems.


The concept of the game is okay. The Game Over sequence doesn't work though. It just leaves your bubble all alone on the field. So... yeah.

Kinda good, but not very interesting or useful.

It's an okay application, but I wouldn't see it as being a useful tool, considering I have a little program called Microsoft Word that does all the functions in this flash and much, much, much more.

It's a good concept, but...

The main hang-up I have about this game is that the mouse lags a bit. You might need to fix that, because cursor accuracy is crucial for a mouse avoider game.

tank2tank responds:

Interesting- I actually made it work like this on purpose because I wanted it to play like it was 'following' the mouse.

It glitched the first time I made a goal.

The enemy paddle collided into the ball just as it passed the rescue threshold, and the game froze.
So sorry, gotta blam it. Good graphics, though.


Mitchell Bandes @videogamer0810

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DePaul University

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Joined on 3/21/07

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